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By George Bebis, Richard Boyle, Bahram Parvin, Darko Koracin, Yoshinori Kuno, Junxian Wang, Renato Pajarola, Peter Lindstrom, Andre Hinkenjann, Miguel L. Encarnacao

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Read or Download Advances in Visual Computing: 5th International Symposium, ISVC 2009, Las Vegas, NV, USA, November 30 - December 2, 2009, Proceedings, Part I (Lecture ... Vision, Pattern Recognition, and Graphics) PDF

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1097 Vasileios Zografos Two Step Variational Method for Subpixel Optical Flow Computation . . . . . . . . . . . . . . . . . . . . . . . . . . 1109 Yoshihiko Mochizuki, Yusuke Kameda, Atsushi Imiya, Tomoya Sakai, and Takashi Imaizumi A Variational Approach to Semiautomatic Generation of Digital Terrain Models . . . . . . . . . . . . . . . . . . . . . . . . . 1119 Markus Unger, Thomas Pock, Markus Grabner, Andreas Klaus, and Horst Bischof Real-Time Articulated Hand Detection and Pose Estimation .

Our candidate representations are Fourier Descriptors, Hu Moment Invariant, Shape Descriptors and Orientation Histogram. Based on widely-used hand shapes for an interface, we compared the representations in terms of their discriminative power and speed. Keywords: Shape representation, hand recognition, hand interface. 1 Introduction Hands play very important role in inter-human communication and we use our hands for pointing, giving commands and expressing our feelings. Therefore, it is reasonable to mimic this interaction in human-computer interaction.

Jun Wang and Zeyun Yu A Lattice Boltzmann Model for Rotationally Invariant Dithering . . . . Kai Hagenburg, Michael Breuß, Oliver Vogel, Joachim Weickert, and Martin Welk 939 949 XLII Table of Contents – Part II Parallel 3D Image Segmentation of Large Data Sets on a GPU Cluster . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Aaron Hagan and Ye Zhao 960 A Practical Guide to Large Tiled Displays . . . . . . . . . .

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